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Object2vr scriptspot
Object2vr scriptspot















If none are chosen, the image numbers are displayed in the Image menu. When both Columns and Rows are selected in, Reuse Hotspot the menu will display, All. Image: This menu will display a list of all the images available to draw hotspots. Click this button,, to add a new hotspot.

  • A multi-row project will display both Columns and Rows for hotspot reuse.
  • A single-row project will only display Columns for hotspot reuse.
  • Reuse Hotspots: If the hotspots you will be adding should be visible on every image, select the appropriate choice(s): Columns or/and Rows. If possible, we recommend not using these and to switch to using polygon hotspots instead.Įnable: Select this to activate the hotspot editor. Target: Add a target to specify how the page or image opens.Īrea hotspots are similar to polygon hotspots.

    object2vr scriptspot object2vr scriptspot

    #OBJECT2VR SCRIPTSPOT SKIN#

    For example, you could use an External Loader in the Skin Editor and use a placeholder ($hu) in this field to call up an image. URL: You can add a web URL or even a local URL. This title will be visible when the mouse pointer hovers over the hotspot. Title: Add the title of the hotspot here. For example, if there is a hotspot template called, wiki, and you would like a point hotspot to take that template’s characteristics, you would enter, wiki, in this field.

    object2vr scriptspot

    Skin-ID: Use this ID to connect this hotspot to a hotspot template. This will be automatically named, but can be edited. Zoom: Zoom into the image by selecting a zoom level. These can help you line up the hotspots around a spinning object. Show hints: Point Hotspots only Select Columns and/or Rows to show previously placed hotspots. Add hotspot: Click either of the following to add a hotspot.















    Object2vr scriptspot